State Pattern

Posted by Dustin Boston in .

The State Pattern is a behavioral design pattern that enables an object to change its behavior dynamically based on its internal state, promoting cleaner and more maintainable code.


The State Pattern is a behavioral design pattern that allows an object to alter
its behavior when its internal state changes. This pattern makes state
transitions explicit and simplifies the management of complex state-dependent
logic in software design.

Source Code Listing

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